Fingers and thumbs turn desktop conventions on their head. Interaction designer Josh Clark explains what you need to keep in mind when designing for mobile touchscreens and compares finger-friendly touch interfaces for iPhone, iPad and Android
The challenge is particularly acute in video games, where iPhone users expect to be able to interact with their friends even if they’re using a different device. Michael Carter, a 27- year-old software engineer, says he has a solution in HTML 5, Bloomberg Businessweek reports in its Feb. 27 issue.
Carter’s company, Game Closure, builds tools that let game developers write one version of their genius idea, then publish it anywhere. In Game Closure’s take on the card game Hearts, for instance, friends in different cities can play against each other using Facebook, an iPhone or an Android tablet. “It’s the future,” said Carter of HTML 5.
At its core, HTML 5 is a set of standards that lets Web browsers understand animations, videos, graphics and other multimedia content without the need to download a plug-in like Adobe Systems Inc. (ADBE)’s Flash, which is how most Web videos and graphics are displayed today. Many technologists -- including the late Steve Jobs -- have criticized Flash for being buggy and draining battery life.
New Program’s Promise
The goal of HTML 5, which is gradually making its way into all modern Internet browsers, including ones on mobile devices, is to make sites look and feel just like applications downloaded directly to a phone or desktop. Until recently, that was more of a promise than a reality.
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Carney, 49, has a soft, even voice and, aside from neatly cropped salt-and-pepper hair and a few crow’s feet around his eyes, a baby face. This is the man with the considerable task of bringing Philips (PHG), Europe’s largest electronics maker, back to life. Philips grew into a global design powerhouse during the 1990s and 2000s, becoming one of the most coveted places for young creatives to work. Over the decades, the firm has made everything from flatscreen televisions to light bulbs to life-saving health equipment. In 2011, Philips celebrated a record-breaking number of international design awards. Thanks to the elegant, streamlined aesthetics of its products, in the most rarified design circles, Philips ranks with the likes of Apple (AAPL) and BMW.
Its business hasn’t fared so well, however. The slow-down in Europe has disproportionately hurt the company. Its lighting and healthcare divisions have struggled as global construction slowed and consumers and governments alike cut back on spending. The firm swung to a fourth-quarter loss, posting a net loss of 160 million euros ($211 million) after a profit of 465 million euros ($615 million) a year earlier. Near-term prospects have been anything but bright, with analysts from Bank of America (BAC), Citi (C) and JPMorgan (JPM) all issuing stark warnings in the past weeks. “We are cautious about 2012, given the uncertainty in the global economy, and Europe in particular,” chief executive Frans van Houten said in a statement when the company issued its last earnings report. Now, Carney finds himself with one of the world’s most coveted design roles — and perhaps one of its most challenging.Sent from Mobile
The only three true job interview questions are:
1. Can you do the job?
2. Will you love the job?
3. Can we tolerate working with you?
That’s it. Those three. Think back, every question you’ve ever posed to others or had asked of you in a job interview is a subset of a deeper in-depth follow-up to one of these three key questions. Each question potentially may be asked using different words, but every question, however it is phrased, is just a variation on one of these topics: Strengths, Motivation, and Fit.
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I am testing several tools that can be used for mobile prototyping, some of them are generic and some of them are specific to iOS. With regards to Axure RP Pro in its newest 6th release, there’s some interesting new features which can become handy when it comes to simulating UI patterns that are typical of the iPhone/iPad environment.
As a side note, this post refers to HTML prototypes that can be viewed on an iPhone/iPad’s browser, or via emulators such as testiphone.com oripadpeek.com. If you wish to simulate an iPhone App and test it directly on the device, you might consider an iPhone/iPad specific tool, such as Appcooker.
Having an idea is nice but execution is the next step. This is where the mockup part of App Cooker comes into play. Having played with Blueprint for a while (a competitor to App Cooker), I must say App Cooker design in this area really shine. The mockup area contains a tool palette called the transformation bar located at the top where you can group, arrange, mirror, rotate resize or move selected objets. This palette can be hidden to make more room for the design area which is nice.
|The transformation bar|
|Property bar while a Navigation bar is selected|
|Property bar while a text box is selected|
|Some of the supported widgets|
|Screens supporting portrait and landscape mode|
|A rather complex prototype navigation overview|
Cook remarked that Apple’s revenue from greater Asia, India, Africa and other emerging market territories had expanded from $1.4 billion to $22 billion.
Shope asked Cook what prompted explosive growth in the iPad.
“This 55-million is something no one would have guessed,” said Cook, referring to the total shipment volume to date in just under two years.
It took 22 years to sell 55 million Macs, it took us three years to sell that many iPhones. The product is absolutely incredible, and the pace of innovation on the product has been incredible. And the ecosystem. There are 170,000 apps optimized for iPad. But the reason that it’s so large in my view is that the iPad has stood on the shoulders of everything that came before it. The App Store was already in play. People were trained on the iPhone, so they were already familiar with multi-touch. It’s amazing how the product has captured so many people … You’re using one! My mother is using one. I go to the gym and my trainer is using one. It’s the fastest adoption across a wide range that I’ve ever seen before. It quickly became 80% to 90% of my work was done on the iPad. Many of us thought at Apple that the tablet market would become larger than the PC market, and it was just a matter of time before that occurred. I see the incredible rate and pace of innovation among developers. If you invited everyone today to come to this room to discuss the coolest PC apps today, you might not have anyone in the meeting! This is where the innovation is. I love the Mac, and the Mac can still grow, but I strongly believe that the tablet market will surpass the unit sales of the PC market, and it’s just a matter of the rate and speed with which that happens. It’s too much of a change for it not to.
Apple Captured a Fifth of U.S. Consumer Electronics Revenue in Holida - John Paczkowski - News - AllThingsD
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Considering over 1,000,000 people like Pinterest's Facebook page, it's not a stretch to say that "97%" might not be far off for how many actual Pinterest users are female.
Still not convinced that 97% could be anywhere close to accurate?
Well, nine million of Pinterest's ten million users are "Facebook connected," meaning their Pinterest accounts are hooked UP to their Facebook accounts.
Over 1/5 of these Facebook fans use Pinterest every day, which is still a pretty big sample size to draw conclusions from.
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Texas Instruments Inc. (TI) dominates the Kindle Fire design. Most notably, TI contributes the applications processor, which provides the core functionality of the tablet. The TI OMAP4430 processor costs $14.65, accounting for 7.9 percent of the Kindle Fire’s total BOM. However, TI also supplies other devices, including the power management device and the audio codec. This gives TI a total of $24 per each Kindle, or 12.9 percent of the BOM.
TI’s OMAP4430 applications processor has been identified in an increasing number of designs dissected by the IHS, including Research In Motion’s PlayBook RDJ21WW tablet, as well as the Motorola Droid Bionic XT875 and LG Optimus 3D P920 smartphones. The OMAP4430 is a dual-core ARM Cortex-A9, 1GHz processor with a IVA 3 Hardware Accelerator and a SGX540 3D graphics core. The device supports 1080P 2-D and 720P 3-D graphics, and is produced using 45nm process geometry.
The single most expensive subsystem in the Kindle Fire is the display and touch screen, at a combined cost of $87.00, or 46.9 percent of the BOM. Amazon sources the display from two companies: LG Display and E Ink Holdings. The display uses E Ink’s FFS technology, which LG Display has licensed.
If you’re in need of a refresher, the $200 Kindle Fire tablet features a 7-inch multi-touch display with 1024 x 600 resolution. It’s got a dual-core processor, 8 gigs of onboard storage, and runs a custom, Amazon-skinned version of Android 2.3, and is — so far — a huge hit with consumers and developers.
The Fire is .45 inches thick, which is a bit huskier than other popular tablets like the .34-inch-thick iPad 2. Popping open its casing (done using a guitar pick and iFixit’s “plastic opening tool”) was far easier than prying apart something like an iPod or other iDevice. And unlike recent teardown projects, the glass and display on the Kindle are not fused together, which is good news, but the glass panel is attached to the front panel assembly and requires a heat gun to pry it off.
Using a Philips #0 screwdriver and a spudger, the team was able to dig deeper into the hearth of the Fire (come on, I had to make at least one fire-related pun). They found a large 4.6-by-4.3-inch, 4400 mAh Lithium-ion battery that’s held in place with a dab of glue and a single connector. The Fire employs a number of different Texas Instruments chips, including a 1GHz Texas Instruments OMAP 4430 processor.
Corning's mind-blowing concept of a glass future
"Gorilla Glass" could one day become a household phrase, but Corning has even larger ideas.
"A Day Made of Glass 2" is a montage of "how highly engineered glass, with companion technologies, will help shape our world," according to Corning. It is mind-blowing to imagine everyday objects suddenly having rich, interactive displays and multiple functionalities.
After watching the video, I began to think about how intelligent glass, installed on a broad scale, could change the world. There are two key integrations: in the education and medical fields.
In the video, kids sit in rows of workstations in a classroom with a large, interactive touch-screen display and a teacher. Computers show only what is on the main display with no distractions. The menu system and interactive features, combined with a teacher's expertise, compel the kids to pay attention and learn. I certainly feel this is what education could be, and should be. Just seeing the purported UI reminds me of how it is sad that we'll see something like this in a mobile device before we see it integrated into our schools.
There's also a portrayal of a hospital full to the brim with fancy futuristic Corning glass setups. Aside from the expected tablets for carrying around information and vital stats, there's a suggestion for an all-glass room. The clip shows a doctor video-conferencing with another doctor thousands of miles away. It's surreal to see them work together on charts through a massive, ultracrisp glass touch screen. Will we really have wall displays that show another room perfectly?
Sign me up, but please don't show me the bandwidth bill.
The psychics at Corning also suggest that hospital rooms in the future could be made entirely of high-tech specialty glass that could offer antimicrobial qualities that "inhibit the growth of microorganisms."
There are many more examples that we could speak about from this video. Which one is your favorite? If you want more, check out the PR-heavy expanded version.