Leadership from the Middle

Boy, I had no idea my views were so cliche! 

From http://blog.penelopetrunk.com/2010/01/13/you-should-lead-from-the-middle/

People talk about leadership like it’s a business crisis, and the exit of the baby boomers leaves a huge gap, and there are no aspiring leaders in the younger workforce.

But what we have is actually a semantic problem rather than a leadership problem. The issue is that in the age of the Internet, what it means to be a leader is changing. And we need a new way to talk about leadership so we can talk about identifying leaders.

Posted via email from Pete's posterous

Case for Sketching & Iteration

From Saara:
"Far better an approximate answer to the right question, which is often vague, than an exact answer to the wrong question, which can always be made precise." - John Tukey

Posted via email from Pete's posterous

Web Design gone bad....

So it begins…. *Click* for more.


Pete Hwang | UX Designer-Architect, IWS

ethnography .  human-computer interaction . design

Pete's Work Blog: http://blogs.hp.com/design/

Web 2.0 Thoughtstream: http://blogs.hp.com/webprint

Posted via email from Pete's posterous

@iizLiz, 1/12/10 1:04 AM

Liz Philips (@iizLiz)

Lots of WOM #stats -> RT @eMarketer: Case you missed this: How social media spurs offline word-of-mouth - http://bit.ly/7vMue8 #eDaily

Posted via email from Pete's posterous

8 Brilliant Posts About Online Communities


Posted via email from Pete's posterous

6 Huge Advantages Big Organizations Have Over Amateur Community Builders

Amateurs build better online communities than big organizations, but they really shouldn’t. Big organizations don’t use their natural advantages. Big organizations try to compete with passionate amateurs on the amateurs’ playing field.

Big organizations have resources they don’t use. Here are some they should.

  1. Manpower. Online communities have manpower. If one person can invite a finite number of people to join an online community and spend a finite amount of time with each member in the community, then simple multiplication suggests big organizations have the edge. They put more people behind the community project.
  2. Money. Big organizations have money. They can fly top community members to meet with the organization, give them a first-hand view of the products/people the organization is involved with.
  3. Empowerment. The biggest need of people in your community is to be important. Your organization can give people an unprecedented opportunity to make a difference. This might be a difference to the products, the people behind the products or be featured in materials.
  4. Products/Services to spare. Big organizations have the power to support the community with rewards of products/services, trial/review products and other items to get the community going.
  5. Existing relationships with members. Big organizations (should) already have a huge database of customers they can approach about joining an online community. They already know who to approach and how to reach them.
  6. Attention and credibility. Big organizations have the attention and credibility (as an influential party) with their target audience. Amateurs take time to develop this.

Posted via email from Pete's posterous

Showcase Of Modern Navigation Design Trends

Web Creative

Posted via email from Pete's posterous