Sketching and Experience Design

Lecture by Bill Buxton for the Stanford University Human-Computer Interaction Seminar (CS 547). 

Designing for experience comes with a whole new level of complexity. This is especially true in this emerging world of information appliances, reactive environments, and ubiquitous computing, where, along with those of their users, we have to factor in the convoluted behaviors of the products themselves. 

In this talk, Bill discusses the design process itself, from the perspective of methods, organization, and composition.

Posted via email from Pete's posterous

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